~~KNDM-v2b Credits~~

- Please let me know if I did not credit you! Unless you don't care one way or the other.

- Map layouts and custom content made by Extus (that's me!) unless stated otherwise.

- All links to youtube channels and media pertaining to the owners of things I used will be listed at the end of this file.

- King Ghidorah's theme used as intense music in most maps from Godzilla: Monster of Monsters on NES.

- KNDM01:
	- Textures, music and sprites from NES Journey to Silius.
	- Mortar code by Messatsu, revised by Trillster. Script by Extus.

- KNDM02:
	- 8-bit Wily Wars Fireman textures by Nemz.
	- Original Fire Line SFX by Llamahombre.
	- Skybox and its decoration (painfully slowly) assembled by Extus using Nemz's WW Fireman tileset.
	- Suggestion to change out the Napalm Bomb area, made by Shade Guy.
	- Vortex - Magmemo Pocket Remix by Remixerreihaku.
	- Megaman 1 Remade - Boss and Clear music by Rushjet1.

- KNDM03:
	- 8-bit Wily Wars Hardman textures by Nemz.
	- Wanaan code and script by Messatsu, updated by Trillster.
	- Stage music is called Stage 31, made by ZeroJanitor.
	- Megaman 3 Remade - Boss and Clear music by RushJet1.

- KNDM04:
	- Skybox middle texture scroll and forest tree fadeout scripts made by Messatsu.
	- White Face belongs to the game IMSCARED, a horror indie game by Ivan Zanotti.
	- Megaman X8's Booster Forest 8-bit cover by Jayster.
	- Megaman X8's Boss theme in 8-bit by MastaGambit.
	- Megaman X8's Stage Clear in 8-bit by OrangeMario.
	- MMK Punk animated textures provided by Nemz.
	- Autumn texture recolors by Tsukiomaru0... from VERY long ago.
	- Custom Batton made from core 8BDM's sprites.

- KNDM05:
	- 8-bit MM3DW1 textures by Nemz.
	- Boss and spike sprites from Megaman 3.
	- Hammer Joe sprites taken from 8BDM Mission Mode.
	- All music by RushJet1 from the Megaman 3 Remade album.

- KNDM06:
	- Geekie, for attempting to make a map piece, thus sparking my inspiration to finish this map.
	- Vortex - Voltair Pocket Remix by Remixerreihaku.
	- NGC Destoroyah's Theme 2 by Emneisium.
	- Wind launcher pad SFX taken from Megaman Xtreme 2.

- KNDM07:
	- All textures (aside from custom floors) from Megaman 10.
	- Commando Man Heosmode - cover by RushJet1. Boss and clear music from Megaman 10, used from core 8bdm.
	- Sandstorm code and script by Messatsu.
	- LMS/TLMS and Duel sandstorm script by Messatsu.
	- Grate opening suggestion by Pegg.

- KNDM08:
	- Vortex - Trantor Pocket remix by Remixerreihaku.
	- NGC Destoroyah's Theme 2 by Emneisium.
	- Undertale Ruins 8-bit VRC6 cover by psn8bit.
	- Recolored leaf floor textures made from MMWTBRG's tiles by Extus.

- KNDM09:
	- Maridia Rocky Underwater Area 8-bit cover by Loeder.
	- Pokemon 3rd Gen Super Ancient Pokemon 8-bit cover by the Pokemon Prism team.
	- Pokemon Red/Blue victory jingle cover from Rockman 4MI.
	- Debris sprites from Rockman 7FC.
	- Boss silhouettes (Dual Shears SP, Full Metalshell, Red Mist, Hyper GreatThing) made from SNES Darius Twin's sprites.
	- Custom Hyper Bolt sprite by Extus.
	- 8-Bit Godzilla roar by Lasanya_Cat.
	- New skybox texture made from core 8BDM sprites by Extus.
	- 0 damage pit hazard object suggestion for classes in teleporting void by Trillster.
	- New rock texture color suggestion by VHN.

- KNDM10:
	- Donkey Kong Land Kremlantis Famitracker cover by David Wise/Chrys Terious.
	- DBFZ Goku Black 8-bit cover by Bulby/Mr. Bulbamike.

- KNDM11:
	- New Cloudman 8-Bit textures and props by Extus.
	- Cloudman 8-bit cover by ZeroJanitor.
	- Megaman 7 Boss Theme 8-bit cover by Threxx.


- KNDM12:
	- All music by RushJet1 from the Megaman 4 Remade album.
	- Star Platform code by Messatsu and Jaxof7, voxel by Extus.

- KNDM13:
	- 5ilver 7omahawk music track by ZeroJanitor.
	- Wild Guns Final Battle 2 8-bit cover by GammaLyrae.
	- Wild Guns Stage Clear jingle in 8-bit by OrangeMario.
	- Skybox idea by Russell.
	- Crate top texture suggestion by Larice, made by Extus.

- KNDM14:
	- Stunt Race FX- Sunset Valley (VRC7) by Tappy.
		- Modified higher pitch (final lap) version edited by Extus.

- KNDM15:
	- Squid sprite rotations by <3Molly<3/GenoRoll.
	- Clam actor code assistance by Russell.
	- All music and some textures used from Rockman 4MI.

- KNDM16:
	- 8-bit Storm Eagle textures by Nemz.
	- Gas tank code by Messatsu, updated by Trillster. Voxel by Extus and "DA" sprite by Nemz.
	- Megaman Maverick Hunter X Storm Eagle 8-bit cover by JX.
	- [Mega Man X] Boss (2A03 8-Bit) by FamiTard.
	- Megaman Xtreme 2 victory jingle excerpt.
	- Some floor textures recolored from core 8BDM.
	- 8-bit Storm Eagle mugshot by Pegg.

- KNDM17:
	- TMNT IV: Turtles in Time - Sewer Surfin' 8-bit cover by CoatlessCarl.
	- TMNT IV: Turtles in Time - Stage Clear 8-bit jingle by OrangeMario.

- KNDM18:
	- All Zelda:ALttP 8-bit music in this map was made by Tangyphoenix.

- KNDM19:
	- All textures (aside from some floors), music and sprites used from NES Ducktales. 
	- Lower middle area suggestion (where Sakugarne is) by OrangeMario, revised by Extus.
	- Hanging sign suggestion by Pegg.
	- Intense theme, Escape from Mount Vesuvius 8-bit, from Ducktales Remastered.

- KNDM20:
	- Megaman 10 Special Stage 1 textures provided by Gumballtoid. Custom floor textures by Extus.
	- Cover of Heart of Enker by Paul Mann IV.
	- Boss and victory music from Megaman 10, used from core 8bdm.

- KNDM21:
	- All music from the Rockman 4MI hack.
	- Custom curse indicator textures by Extus. (Angry Pharaoh, Frog, Turboroader, Slots)
	- Northern map piece (with Crystal Eye) by Safra Blaze Yeager, revamped by Extus.

- KNDM00:
	- House of the Dead - Theme of the Magician in 8-bit by Bulby/Mr. Bulbamike.
	- Same for the Goku Black theme cover.
	- Time Tangent stage clear jingle by DalekSam.
	- Portal SFX taken from Megaman Xtreme 2.
	- Portal particle effects implemented by Messatsu.
	- Turboman smoke sprites taken from Rockman 7 FC.

- Miscellaneous:
	- OrangeMario, Messatsu, Pegg and Trillster for testing out my maps and reporting bugs.
	- Thanks Mess, for coding a shit ton of stuff!
	- Thanks Trillster, for updating the code on a few actors and quality checking scripts.
	- The Cutstuff Community Discord :^) stay classy.
	- Whomever I may missed in this file, even though I try to keep track of everything. My bad!


LINKS (alphabetized):

Bulby/Mr. Bulbamike: https://www.youtube.com/user/MrBulbamike

ChiptunedRaijin: https://www.youtube.com/channel/UCcB8NhLeGcq8_2GETpK4hew

Chrys Terious/David Wise: https://www.youtube.com/channel/UC1tgYOF5QtyUsfh8cAr0URA

CoatlessCarl: https://www.youtube.com/channel/UCUptJyGWFJKfzd7rcfeXD0w

FamiTard: https://www.youtube.com/@FamiTard

Emneisium: https://www.youtube.com/channel/UC_9UQQluNkkUZ7DqNbp84SQ

GammaLyrae: https://www.youtube.com/channel/UC6rxi6SHbIoVE77ZcIRToxw

Geekie: http://twitter.com/geekie_garden

Ivan Zanotti's IMSCARED: https://gamejolt.com/games/imscared-a-pixelated-nightmare/10058

Jayster: https://www.youtube.com/channel/UCdWjborfli-5UtL9Bi2Osbg

JX: https://www.youtube.com/@JXChip

Loeder: https://www.youtube.com/@LoederMusic

MastaGambit: https://www.youtube.com/channel/UCRmC0LReTCv1fWEEpzuwj3A

Megaman Time Tangent Team: https://timetangentteam.bandcamp.com/releases

Molly/GenoRoll: https://www.deviantart.com/geno2925

Nemz: http://cutstuff.net/forum/index.php?topic=2703.0

OrangeMario: https://www.youtube.com/user/OrangMario (YES, ORANGMARIO, IT'S NOT MISSING THE "E")

Paul Mann IV: https://www.youtube.com/channel/UCazVaYWVIxxXwMUU2UIe1GQ

psn8bit: https://www.youtube.com/channel/UCR-5nA7nsWzZesxjRsp7peA

Remixerreihaku: https://www.youtube.com/user/remixerreihaku

RushJet1 - https://rushjet1.com/
	 - https://www.youtube.com/user/RushJet1

Tangyphoenix: https://www.youtube.com/channel/UCXQMlvoNzS694A36Ni4y_XQ

Trillster: https://trillster.dev/

-EOF-